Spider-Man PS4 Turf Wars Review: 3 Ups & 4 Downs

1. Gameplay Still Feels Repetitive In Places

Spider-Man PS4 Iron Spider Comics
Insomniac

Ultimately, Spider-Man still looks and plays superbly. Traversal feels great, combat (when there aren't any of those shield guys) is still brilliant. The main problem with the game, however, currently stems from the litany of side-content present, whether it be the array of street-crimes players can tackle, or the generic hideout-clearing side-missions that replace the Demon and Fisk bases from the base game.

In this regard, The City That Never Sleeps isn't exactly innovative. While it might be asking too much for DLC to improve in such a drastic way, the current selection of side-missions on offer - street crime, Screwball Challenges and Maggia Hideouts - just don't provide enough variety. The hideout-clearing sections in particular feel almost routine at this point, and it's a shame, given the sheer amount of potential Spider-Man illustrated just a few short months ago.

Currently, The City That Never Sleeps isn't the stellar continuation of Spider-Man that fans have been seeking, and though it is certainly serviceable - and worth seeing play out for the story alone - there are clear issues that prevent this chapter in Spider-Man's story from being the perfect epilogue to Insomniac's trailblazing title.

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.