Star Wars Battlefront 2: 10 Things DICE Must Add

6. Overhaul The Spawning System

STAR WARs Battlefront 2 Anakin
EA

For as basic as some claimed the Battlefront reboot to be, by the time all was said and done, it was actually quite a fully fledged package - providing players were prepared to fork out for 4 DLC packs.

Classes where nowhere to be seen, but this meant players could play how they wanted - which of course meant that everyone rocked jetpacks.

Why is this important? Well if everyone has jetpacks, then poor spawn placement doesn't become much of an issue. However, in Battlefront 2 the jetpack is locked to the Aerial class, which means death will be followed up by minutes of aimlessly running to the objective at hand.

DICE has implemented a team spawning system, but of course, if a team member is in battle, this becomes redundant. When playing a game entirely focused on battles, it can become a bit frustrating.

So, how could this be fixed?

Well, how about instead of dropping players into totally random parts of the map, maybe break it up into sections - providing they're within your team's controlled area. That... or just the choice to spawn on the left or the right.

Contributor
Contributor

Resident Evil Aficionado. Video Games & Fried Chicken are my passions. Occasionally some Wrestling. I used to work in Film & TV, but now I Write, Edit & Present for this website and its Youtube Channels.