Star Wars Jedi: Fallen Order 2 - 10 Things The Sequel MUST Include
1. Space Combat
If you give me a spaceship, allow that ship to be customized with different skins that you can collect, and make the ship an active part of the game, I expect to be able to fly the ship around. Space battles are a staple of the Star Wars experience, so if the next game wants a good hook - something to spice up the gameplay for the sequel - introducing space combat with the Mantis is a great place to start.
It's not like it would even be that hard to implement. Just add on collecting new guns, missiles and whatever else to what you can collect as you traverse planets. It'd certainly be a more rewarding prize for completing the game's more head scratching optional puzzles than just a new paint job.
It would also help the story make more sense. The Empire - at some point - should realize that the space wizard with the double bladed laser sword is not someone you wanna take on face to face. Especially when blasting him into the cold vacuum of space is a viable alternative. So why aren't they chasing down the Mantis while in space?
Adding space combat is the best addition Respawn can make to justify - from a gameplay standpoint - a sequel to Jedi: Fallen Order.