Star Wars Jedi: Fallen Order Review - 5 Ups & 3 Downs

The game Star Wars fans have been waiting for... with a few snags along the way.

Star Wars Jedi: Fallen Order
EA

Star Wars Jedi: Fallen Order released late last week as the first single-player focused Star Wars game since the start of the decade.

For a franchise that has such a rich history with the gaming medium as Star Wars, that's a pretty depressing statement - especially so, once you consider that the series' current license holders, EA, have had the rights to produce games based in a galaxy far, far away since 2013, and have so far only produced three triple-A Star Wars titles in Battlefront, Battlefront II, and Respawn's new single-player experience.

With two cancelled single-player Star Wars games looming over production on Jedi: Fallen Order, to say that Star Wars fans have greeted its release with a sense of relief would be putting things lightly. It's a game they've been waiting for for over nine years, and while Respawn's acumen was never in doubt, before release, excitement for Fallen Order ranged between tepid and cautiously optimistic. It soon became clear that demos shown to the public weren't selling the true scale or focus of the title, and as its release approached, many were starting to consider that it may just be the real deal.

Is it? Well, yes - for the most part. I wasn't fortunate enough to procure a review code before release (mind-tricks evidently get you nowhere, these days), but I have spent the last weekend playing Fallen Order to completion and, while it isn't perfect, it's a more than worthy addition to Star Wars' illustrious gaming past. It's ambitious, impassioned and massively refreshing - even if it is let down by a lack of polish and other issues in a select few areas.

So, with all that said, let's get into the nitty-gritty of what works - and doesn't - with Star Wars Jedi: Fallen Order...

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.