Tekken 7: 10 Essential Features Every Fan Wants To See
8. An Incredibly Tight Roster
Even thought the power of the next gen consoles is going to allow Namco to go crazy with the character-creation tools, Tekken 6 was already fairly stacked when it came to the amount of fighters to pick from. As referenced in the previous point about Jin and his progression, it would be better to double-down on a a core set of fighters that are as diverse as possible, instead of having many that are occasionally skin-swaps with slightly different moves. It runs the risk of being compared to Virtua Fighter in this regard, but who do you know who plays Tekken that doesn't have a favourite character born out of the core set that's been around for years? It's extremely rare someone is going to pick Kunimitsu over Yoshimitsu, or Baek over Hwoarang. So far it's been the likes of the Tag Tournament games where Namco go hog wild and throw everyone in for the sake of it, but it's definitely a wise move to keep up what has been the case in the numbered instalments, and make every character feel as diverse as the last.