The Division Reviews: 8 Early Reactions You Need To Know
6. There Are 26 Single-Player Missions And 139 Weapons (At Launch)
This will almost definitely change once DLC starts rolling in (more on that later), but for now an intrepid Redditor has datamined The Division's code and unearthed 26 single-player missions, hopefully letting those who are purchasing for the solo content rest a little easier. IGN's ongoing review noted The Division was "trying to tell a story, and it's throwing more scraps of RPG meat way than thought it would". To that end, IGN India say "your skill upgrades are tied to your base development, more than a few players will end up doing solo runs for the campaign missions". Lastly, they add it "features a healthy amount of campaign content in the form of story missions and side quests that offer a decent amount of variety in terms of enemies and good opportunities to earn loot, even if the basic gameplay for them boils down to visit location, shoot enemies, reload, repeat." In terms of weapons, a loot grind is going to be the bread and butter of why you venture into the multiplayer arena-style Dark Zone, and there are 139 base types at launch to hoover up. This is before modifiers get applied from the game's random generator, and before you tag on labels like 'Rare' or 'Legendary', to which for some gamers will increase their worth ten or a thousandfold. Destiny fans may lament the fact that every weapon available here is grounded in contextual realism, so there are no crazily-shaped rocket launchers or other ludicrous items - something that has encouraged copious replayability in Bungie's shooter. Instead The Division will unveil endless rifles, shotguns, carbines etc.