5. Side Quests And Story
Despite the scope of the questing campaigns, I was assured there will still be plenty of side quests available including our beloved guilds. The Fighters Guild, Mages Guild and Thieves Guild will all play a big part but they weren't at liberty to tell me whether the Dark Brotherhood were still around. Side quests will range from resource gathering to slaying monsters. In my playthrough I had a quest to infiltrate a mine to acquire a specific item and that led to side quests such as killing the Goblin King and his minions and even to rescue a wacky man who thinks he's a goblin. The universe is set 1000 years before Skyrim, in Tamriel, but will give adventurers the chance to visit all nations and I was told that the zones will be 1km by 3km in size. The lore will center around the Elder Scrolls universe - I even had the privilege of fighting a fair few Mudcrabs!