The Elder Scrolls VI: 6 Improvements It Must Make On Skyrim

6. No More Game-Breaking Glitches!

skyrimglitch For RPG fans, being able to immerse ourselves in a fictitious world is paramount. We want to believe that the universe we are inhabiting is real in order to get a full experience of it as possible and for that reason, realism is an important factor. That's why so many of us were annoyed by dragon skeletons performing some spastic jig on the ground after death and about 9 Louis Letrush's spawning outside Whiterun. Glitches such as these totally ruined the Skyrim experience at times, and worse still, there were numerous other bugs that actually prevented us from completing certain quests because an object didn't spawn properly or a "quest giver" had perished. I still have a bunch of miscellaneous quests that will never be completed because either the dialogue option doesn't appear or the person I went on a "fetch quest" for has vanished. Then there was the game-breaking lag that halted the game to a standstill shortly after release which practically made Skyrim virtually unplayable. Bethesda did fix some of these bugs via patches, to their credit, but they need to be getting things right the first time.
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Joseph is an accredited football journalist and has interviewed nearly all of the current 20 Barclay's Premier League managers. He is also a correspondent for Bleacher Report and has written for Caught Offside and Give Me Football.