Of all the elements in The Legend Of Zelda series, dungeons are arguably the most iconic. Providing a sharp contrast to the often expansive and open-ended overworlds, the franchise's dungeons, shrines and temples are concentrated puzzle rooms which require players to pay attention to each and every element found therein, often tasking them to track multiple streams of information in order to reach the final boss.
The best opening dungeons of Zelda games tend to be those that subtly introduce players to the central gimmicks and mechanics within the game, providing relatively safe spaces for Link to get acclimatised to all the tools and tricks at his disposal.
This list contains some of the most iconic, aesthetically unique and innovative dungeons from the history of the franchise, each advancing the concept of what a dungeon can be in considerable ways. Spanning both the mainline 3D titles and top-down The Legend Of Zelda classics, the entries that made this list all have one thing in common.
Each of them, in their own way, helps set the tone for their respective games, providing exciting and memorable introductions to the series, hook players new and old to their games from the get-go.
When Matteo isn't cashing in on a lifetime of devotion to his favourite pop culture franchises and indie bands, he's writing and publishing poems and short stories under the name Teo Eve. Talk about range.