The Legend Of Zelda: Breath Of The Wild: 12 Critical Reactions You Need To Know

4. The Lack Of Tutorials Is Fantastic

The Legend Of Zelda Breath Of The Wild
Nintendo
"Once you’ve escaped the cave, you’ll probably be bracing yourself for Breath of the Wild’s inevitable tutorial section. (You might think: If it’s anything like the last console Zelda game, Skyward Sword, it’ll be an hour or two before the real game starts.) Then, as you walk down the rocky path outside, it’ll dawn on you: There is no tutorial section. The real game has already started...Fi and Navi and Midna aren’t welcome here." - Kotaku
"Breath of the Wild feels like the first third-person, big-budget Zelda game to eschew a meandering, elaborate, incredibly extended tutorial section." - Polygon

Tutorials in not only the Zelda franchise but modern games in general can often be frustratingly overbearing and too eager to hold the player's hand, but not Breath of the Wild.

This is a game that respects the player's intelligence and allows the gameplay to act as its own self-contained tutorial, albeit with a little trial-and-error where you might end up dead.

It's much more gratifying seeing something click this way, rather than having so much of the early game feel dull and even quite patronising.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.