4. Your Sim Could Actually Look Realistic
When I play The Sims 3, I create it with the intention of trying to emulate real life people. I tend to think that many others play it in a similar fashion, but one issue with this is that the model of the character really never looks realistic. The Sims 3 models always follow a similar pattern. The clothes look drawn on, their facial features move in ways that would cause one to question whether they are human or an alien (and yes, aliens do exist in The Sims 3. No offense to said aliens intended), and not everyone who carries some weight on their body is shaped like an orange in real life. Fan created content has lifted the graphics in the game to impressive heights, with sites such as Around The Sims bringing elements of the game to more realistic levels. With The Sims 4, the potential for the most realistic Sims yet really could make this instalment of the franchise memorable. Games such as Bioshock Infinite and Tomb Raider look stunning on high-powered computers, and The Sims 4 should be no exception to the evolution of gaming graphics. No longer shall gamers be confined to applying painted-on freckles to their Sims. This time around, Sims should be capable of aging slowly over time, having unique traits to their look and possibly even having different nationality traits instead of just different skin colours. Why give a user the option of creating several worlds if a difference can't be seen between their populations?