These Video Game Side Missions SUCK!

1. Re-joining The Mages Guild - The Elder Scrolls: Oblivion

These Side Missions Suck
Bethesda

Who doesn't love a good bit of magic? And no, I'm not talking about that piss water sleight of hand, card trick nonsense, I'm talking about the REAL magic, the levitation tricks, the elemental spells, the type of magic that saw my dad disappear for twelve years only to show up with another family in tow (how did he do that?!). You know, the REAL DEAL.

Spells in video games can sometimes be absolutely bonkers. In fact, in Two Worlds you could levitate metal anvils which encircled you like you were a planet made of precisely zero f*cks, which would absolutely batter your foes, and in Magika you could combine spells with your friends to make screen clearing attacks. So as you might expect, sometimes things can get out of hand, and you might sneeze out a bolt of lightning that would fry an innocent NPC or two.

In The Elder Scrolls: Oblivion, this sort of irresponsible behaviour isn't appreciated, and if you dick around too much or attack the wrong people, you can get kicked out of The Mages Guild. Now fret not my sweet summer child because there is a way you can get back into the Guild, but much like a dry lecture on elongated drilling platforms, it is long and boring.

Ho ho. I made a joke.

In order to get back into their good books, you must collect 40 flowers. I know, doesn't sound too hard right? Well the problem is, that it's not just any flowers, it's just two breeds, twenty of each, but the game at no point tells you what they look like or where to find them. Meaning you'll be traipsing up and down the continent scrounging in bushes like a bloke who's living off grid and likely by the time you've found them all, will be off his bloody rocker.

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Jules Gill hasn't written a bio just yet, but if they had... it would appear here.