The Walking Dead Game: 10 Horrific Things The Developers Made Us Do (So Far)

4. David's Leg

If you think that last point was bad then what is to come is just plain brutal. David really didn€™t have a good run (if you€™ll pardon the pun) did he? This opening scene to episode two of the first season pretty much set up some of the horrific scenarios that were to come. However when a character's opening line is €œAARGH! Get it off!€ it€™s a fair guess that they€™re not long for this universe; in fact it took quite a bit of €˜googling€™ to actually find out this character€™s name. To set the scene, Lee and Mark (poor old Mark) are exploring a forest area when they hear a loud scream, emanating from David who has become stuck in a bear trap, attracting walkers with every yelp. The player must decide whether to leave him trapped or attempt to free him from the trap, or as Lee put it €œWe€™re going to have to cut you out€. This is by far the most gruesome scene so far in the first season and it comes as a bit of a shock to the player considering it occurs in the opening five minutes of the episode. Whilst this scene was bad at least it wasn€™t happening to a character that we cared about or had been playing as - growing attached to for a whole season. No, surely Telltale would never do that, right?
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I'm the sort of person who gets a job as a bike salesman despite the fact I can't ride a bike..... true story. Currently on a Gap Year before studying Media Production at Bournemouth University. Random fact: My kitchen door sounds like R2-D2! Check out my Facebook group: https://www.facebook.com/exclamativepenguins