Watch Dogs: 10 Reasons It Might Disappoint

1. Combating The Combat

Watch Dogs Combat You'd hope that a next-gen/cross-platform title would have tight shooting mechanics and engaging combat, but games have gotten it wrong before. Take a look at Remember Me - when it was first announced, this title looked really good but upon delivery, it had extremely lackluster Batman-copy combat and generally wasn't very good at all. Watch Dogs' hacking mechanics might end up being great, but it looks like a lot of the game is built around fighting. With crappy shooting and perhaps mediocre hand-to-hand combat, this game might end up becoming a pain in the backside rather than fun to actually play. The combat in Watch Dogs needs to take great advantage of hacking; Aiden should use his abilities to create dynamic solutions to fights and change up the experience every single time. I shan't be happy with just another generic shooter. Here's hoping Watch Dogs ends up more than that.

Don't Burst the Hype Bubble!

I'm sorry if I put doubts in your mind about Watch Dogs. Perhaps it's good sometimes to step back and wonder if a game will be all it's cracked up to be and not get drawn in the hype machine. You never know, if you get sucked too far in, you might end up very, very disappointed. Hopefully I'm very, very wrong though and it ends up being awesome. What do you think? Excited for Watch Dogs? Let us know exactly what you're deliberating down in the comments below.
Contributor
Contributor

Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.