Call Of Duty: World At War
Released a year after Modern Warfare (and what would be the first in the New Call of Duty Game Every November Trend"), World at War took us back to World War 2. This time, Infinity Ward sat this one out, instead giving duties over to Treyarch, who had developed Call of Duty 3. Also, this game was notably more violent than previous installments in the franchise. You could blow off limbs, shoot people in the stomach and watch their entrails spill out, and have attack dogs come to your aid in online play. Also, you could get an achievement for burning someone hiding in a tree. The game wasnt as well received as Modern Warfare, but still, people went out in droves to get this game. Still, gamers waited patiently for a direct sequel to Modern Warfare. The one thing that World at War had going for it though was Zombies. And not just any Zombies, NAZI ZOMBIES. Not only are they zombies, but they also are NAZIs. That makes you want to double-kill them. This mode was definitely a welcome addition to the often too serious Call of Duty series. What It Says About You You are a blood-thirsty bast*rd. You used every kind of a weapon just to see what kind of blood-spatter or limb dismemberment it would cause. You also dont mind going back to the well, just to see if it still has water in it. Everyone else can keep playing Modern Warfare, you want the most up-to-date Call of Duty experience. Also, you loved killing Nazi Zombies. When you go on a date with a girl, you kick her out of the car at the first sign of a Nicholas Sparks movie and buy the next ticket to whatever gory thing is playing.