WWE 2K17 Early Reviews: 10 Things We Learned
7. A Refined User Interface
WWE 2K16’s user interface was far from ugly, but it was a little clunky at times. The menu system often felt overly blocky and simplistic, resembling Windows 10’s Start menu more than a means of navigating through a videogame. Still, it was functional enough to make working your way through the game’s menu systems an unobtrusive experience.
In WWE 2K17, the developers have tightened the nuts and bolts to present a cleaner all-round UI. The menus have larger been stripped of 2K16’s static photographs, and the game makes greater use of the wrestlers’ character models instead. This is particularly noticeable on the wrestler select screen, where the characters don’t feel static and lifeless, but alive.
WWE 2K17 just feels like a tighter, more professional experience. These changes improve the game’s dynamism tenfold, and the greater emphasis on character models, however flawed they may be, really helps immersion levels. Few things looked worse than one of your engine-generated CAWs standing beside Triple H’s photograph in an old match preview screen, but that’s not a problem any more.