How many times have you seen R2 - or RT for you Xboxers out there - flash up on the screen signalling the opportunity for a reversal, and you timing the button press to perfection only to see your opponent manage to execute the move anyway? It happens far too much, doesn't it? Personally, I find the responsiveness of the pinning system far quicker, so why can't the powers that be make reversals similar? It's so frustrating. Rationed reversals has been a welcome addition to wrestling games as they now help mimic the pace of the action we see in the real life ring. The only difference being that when a real life WWE Superstar intends to pull off a reversal they hit it; while us mere gamers are left guessing if we'll be able to pull it off even when we know we've nailed the timing of the R2 (RT) press.