WWE 2K18: 10 Biggest Innovations We Need To See
8. Less Reliance On Older Wrestlers To Shift Copies
Look at the marketing for the past number of WWE titles and it's clear to see that nostalgia sells. Want to play as The Ultimate Warrior, Sting, Bill Goldberg or Kurt Angle though? Well, you better get that pre-order in early, otherwise you'll have to play extra for DLC upon release. Things weren't always this way.
Ignoring the can of worms we'd be opening by arguing against downloadable content, a quick look at older WWE games shows a different way of selling the games. WWF War Zone, Attitude and the first few SmackDown entries were sold on the idea of playing as the current roster. Imagine that. It seems an impossible thought nowadays.
Nostalgia does sell, that's undeniable, and yet there's just one niggling issue: shouldn't the kids these games are surely aimed at want to play as more modern stars? Kurt Angle is a neat announcement, but hold it there, 2K. With Seth Rollins as the cover star already, the potential is there to make 2K18 about modern-day WWE rather than a blast from the past.