WWE 2K20: 10 Tiny Details 2K Must Add
7. Visualised Body Part Damage

2K have done a nice job over the years of pushing simulation over the previous arcade-like fun THQ once favoured. This doesn't suit every gamer, naturally, but at least 2K have ingrained their own style on the series. They're the ones who have taken body part damage, stamina and weight detection to new extremes.
And yet, us lot still want more.
This is more of a pet peeve than anything else. Why have those well-done selling animations for individual limbs if they don't really slow a wrestler down beyond his/her overall speed. It'd be great to see attacks on an opponent's legs mean they're unable to run or walk properly, and it'd be sweet if smashing their back in hampered movements full stop.
Generally, there needs to be a bit more visual flair when it comes to body damage. Limping, contextual lines on commentary and wrestlers being unable to lift others because they're in so much pain would be an excellent start.