WWE 2K22: 10 Improvements On 2K20 You Need To Know About

8. Simplified “Mini-Games”

The Rock WWE 2K20 2K22
2K Games

This is great news for anybody who despises those fiddly little mini-games from past WWE titles. You know the ones - a mate has just blasted you with a 619, but instead of watching the action you're busy tussling with a little meter elsewhere on the screen.

Man, that sucked.

Pins are button-mashy again, and submission escapes have been simplified too. 2K's main goal here is to ensure that everyone keeps eyes on the match itself rather than additional information off to the side. It's about time! Timed button presses when you're under pressure would never be considered the most fun gaming trope around.

Quasi-QTEs are gone. Instead, prepare to hammer your controller in hopes that characters will survive that signature move one more time. This, as older gamers will be aware, is a neat nod to the past. It makes sense to frantically press buttons when being pinned than to carefully line up a power meter.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.