WWE 2K22: 10 Things 2K Must Get Right

2. In-Arena Camera Freedom

Edge WWE 2K22
2K Games

That's a bit of a clunky subheading, admittedly, but this basically boils down to letting players free roam with the camera angle during matches. There's zero need for static hard cam shots these days; 2K can say what they like about giving a true representation of WWE's on screen product, but that falls down when...

...Kevin Dunn changes angles more than most change their pants.

Gamers should be able to station the cam absolutely anywhere in the arena. Want to view the action from the cheap seats way up there? Have at it. Like the thought of a commentary table perspective at ringside? This is your game, so you can do whatever you want.

Why not? 2K can offer the standard TV-style views without sacrificing player choice and restricting them to only a handful of alternative angles for big power moves/finishers. If this guy wants to place the camera on top of the tron, then he should be able to.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.