WWE 2K22: 10 Things To Know Before You Buy

6. “It Hits Different” Means Something

WWE 2K22
2K Games

Sure, "It Hits Different" just sounds like standard 2K marketing speak, but they’ve put a lot of work into ensuring that strikes, moves and bumps have weight and impact this time. It’s really satisfying to toss opponents around the place, and that hasn’t been the case for years.

This guy was actually numb to the floaty style of yesteryear. He'd accepted it as something the developers weren't interested in changing, and cringed hard when they spoke of simulation over fun gameplay; they didn't outright word it like that, but you get the gist.

2K20's characters skated more than walked - they also seemed to land on top of an invisible layer shielding the ring canvas, and it looked odd. Now, their bodies sink into the mat with a satisfying thump, and every punch/kick/headbutt/elbow/knee seems to land with a devastating amount of wallop.

Jerry Lawler would be proud of these worked punches, put it that way.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.