WWE 2K22: 10 Things To Know Before You Buy

7. Combos Are In

WWE 2K22
2K Games

This is the closest WWE 2K has ever felt to a fighting game. No, it’s not quite Mortal Kombat or Street Fighter, and you won’t be stringing together combos like Tekken, but follow-up strikes/moves are easier to pull off than ever before. Everything flows better in the heat of the moment too.

The addition of “Breakers” and limitless reversals helps this flow. After a few matches, 2K's new way of doing things feels totally natural - you may even wonder how you managed to live with the clunky, restrictive gameplay of before. This is slick, smooth and enjoyable to play, and that's a big win for the series.

Following up strikes with grapples is fluid as f*ck, for example.

2K's gameplay always churned more than anything. Play this, then pop in 2K20, and it really is night and day. There's a huge difference in overall zip and pace to the way wrestlers move, and that's great to see considering recent gripes about an archaic system.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.