WWE 2K25: 10 Gameplay Details You Need To Know
8. Improved Player And Environmental Damage
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Professional wrestling is an inherently dangerous profession.
Of course it is.
This is the medium where being slammed through unforgiving tables, being sliced across the back with a kendo stick, and being handed a plate of steel chair-induced brain trauma are the equivalent of long hours in the office, excessive meetings, and painfully awkward small talk with that co-worker five departments below you. Dangerous, in wrestling terms, doesn't have to mean broken necks and cracked ribs, as permanent scars and bruises are likelier ailments.
Translating this into the virtual world hasn't always been 2K's strong suit, but in WWE 2K25, digitised Superstars will now display physical damage as a match progresses. As brilliantly discovered by 2K YouTuber ThisGenGaming, the 2K25 announcement trailer showed Solo Sikoa after seemingly having taken a few Spears from Roman Reigns, as he was more battered and bruised than an apple at the bottom of a fridge compartment. This is similar to the body damage mechanic that was featured in SmackDown vs. Raw 2010.
Similarly, the environment will also take a beating as, like it did in the disappointing AEW Fight Forever, completing repeated attacks that involve the LED barricade will cause them to glitch. It will also now be possible to climb and dive off barricades, a feature missing since SmackDown vs. Raw 2006.