4. Kinect 2.0 Is Still Cool
Another one of the controversial features of the Xbox One is its cohesion with the creepy Kinect 2.0. This evolutionary step in Microsoft's motion tracking camera technology for the Xbox One will not only include more accurate motion sensing , but also 1080p resolution, IR sensing, skeletal recognition, heart rate detection and voice controls, all for up to six people in the room. It sounds like something out of a sci-fi movie. Hence, really cool. The only catch though is that it can't be disconnected from the Xbox One. Clearly, Microsoft wants consumers to buy the new motion tracking camera whether they want to or not. So the company designed the Xbox One to be dependant on its attachment. In other words, users can't power on the console without the Kinect being connected. Also, the Kinect can't be turned off on its own, though it can still be paused during usage of the console, according to Microsoft. This mandatory add-on functionality is why the company is bundling the peripheral with every console on launch day. Hence, the hefty price tag of $499. The situation has raised concerns not only over pricing, but also possible privacy issues since the Kinect 2.0 will always be watching. Many who are concerned with latter have even labelled the thing as the "Big Brother of video games". However, those people have also overlooked the new features of the Kinect 2.0. Thanks to its advancements, the new Kinect can scan a room and make inputs faster and more accurately than its predecessor ever could. It can even see in the dark. There is also the endless possibilities of controlling both the Kinect 2.0 and the Xbox One with voice controls to consider. Although Microsoft may not win everyone over with the new Kinect, its technology still provides some interestingly new ways to play games that can't be ignored. Microsoft is only guilty of trying really hard to get consumers to see it that way.