10 Awful Plot Twists That Completely Ruined Great Games
7. Mass Effect 3 - Shepard, Please Select Your Ending Button
No one would be so entitled to demand a director or writer go back and change the ending to their work so it would be more satisfactory. It's impossible to imagine Steven Spielberg, or Paul Thomas Anderson, or David O. Russel going back and giving the climax of their film another shot because the response was "it's not what we wanted!". But of course, gamers continue to break down barriers, and in this case, found the final creative vision for Mass Effect 3 to be so appalling, they took to their keyboards and through vitriol and complete misunderstanding of how film, creativity, and narrative work, got the ending to the game changed. This sound like Stephen King's Misery to anyone else? But gamers were not...wrong about their reaction to Mass Effect 3. For a game that was all about making dozens of choices and then having their implications play out over the course of three games, for the finale to involve a simple "choose one of these three options" felt a little cheap (and familiar, Deus Ex: Human Revolution did the same thing). See, the twist Mass Effect 3 presented is that, in the end, sometimes the choices you make don't matter. Sometimes it comes down to the here, the now, and the 'get to it already!'. It was a ballsy choice - ultimately disregarding dozens of gameplay hours to make a very specific point about the nature of choice. But it still stung, as there was very little in the way of follow up or closure, regardless of the ending you picked, which, again, is creative and daring, but can understandably leave a bad taste in the mouth of players who dropped 180 dollars for the entire series over the years. For many, Mass Effect 3's ending ruined all that came before, and while the release of extended edition DLC to placate the fan base was a nice touch, by the time it came out, players had moved onto other games, and left only with their soured feelings toward a wonderful franchise.