10 Beloved Video Games You Forgot Never Got Sequels
2. Black
If there was one thing 2006's Black had going for it, it was guns. Lots and lots of guns. And explosions too. Adopting the same style as the best '80s movies, once the shooting started in Black it didn't stop until every enemy in the level had been reduced to dust. While the game may look like your generic military first person shooter, the title actually plays closer to Timesplitters than it does Call of Duty. Pushing the PS2 to its limits, Black was an amazing technical accomplishment for its time - not only looking amazing with some advanced lighting and level design, but also implementing a sense of destructibility in the world that meant you could reduce major parts of each level to nothing but dirt. The over-the-top nature of Black cemented it as a fan-favourite in the hearts of gamers, and although short, the experience was immensely replayable due to the sheer amount of variety in the arsenal and just how fun and satisfying the game's gunplay managed to be. While spiritual successor Bodycount was released in 2010, this reimagining didn't even come close to matching the pure kinetic energy of the original game's mesmerising gameplay.