Remember Star Wars: Battlefront? Even though it's been a while since we've seen an iteration on the series and there's one on the distant horizon, not enough games have done third-person squad-based combat on such an epic scale. Enter Conquest, Battlefront-developer Pandemic's attempt at transferring the majority of the gameplay mechanics from their flagship franchise to another. Although this 're-skin' is incredibly obvious in everything from the movement animation to the overall scope of the battles themselves, when you're offering alternate takes on the mythology like playing as Sauron's forces and storming the Shire, it's worth the price alone. Gameplay-wise combat feels extremely meaty and purposeful regardless of whether you're playing as good or evil, alongside ticking fantastical fan-boy boxes by letting you unlock Sauron himself or the mighty Balrog for use in the field. Like Battlefront the whole thing really comes into its own when you take it online, where you'll see such girlish scream-inducing delights as a cave troll fighting an Ent or your entire army mounting Wargs to take down the opposition. Despite the repetitive combat that jarred with some players, overall it still manages to recreate the epic scope of the on-screen battles better than the vast majority of the competition.