10 Best Video Games We Never Got
8. Aliens: Crucible
![iron man just cause](https://whatculture-create-cms.s3.amazonaws.com/media/2022/09/bdc9d176a6badc95-600x338.jpg)
Another title set for a release with the seventh generation of consoles, Aliens: Crucible was announced by SEGA in December 2006. Set to use an earlier version of the Onyx engine that would later be used on games like South Park: Stick of Truth, Crucible was going to be the first third-person RPG set in the Aliens universe.
Crucible would have followed the story of a group of workers (all of whom would have been customisable and with their own sets of strengths and weaknesses) landing on a mysterious planet called Caldera.
Writer Chris Avellone claimed the game was going to be: "It would be like basically Mass Effect but more terrifying." There would have been a lot of similarities between the game and the premise of Prometheus, and the idea of having a Mass Effect-like title with some added horror elements would have been fascinating to see.
Unfortuantely, the strained relations between developers Obsidian and SEGA, and aggressive pitching of what would become the superb Alien: Isolation, meant that Crucible was publicly cancelled following the release of Alien vs Predator in the summer of 2009.