10 Biggest High-Profile Video Game Failures Of 2016

8. Street Fighter V Launches With Less Functionality Than Pong

Street Fighter Ryu
Capcom

Yup, 2016 was a year where one of the most prolific fighting games of all time launched with less functionality than Pong. Of course I'm being slightly facetious, but where Atari's old school gem had a versus CPU mode, Capcom launched SFV to head up their Capcom Pro Tour, not caring one jot about the average customer experience.

As such, the rest of the year would be taken up with multitudes of DLC, a bare-bones slideshow of a story, paid-for additional arenas and endless patches to get it up to standard.

In the end, it resulted in a spectacular mess, abusing the longtime fans that have stuck by the franchise for decades, and ensuring that unlike Street Fighter IV - which ushered in a revival of fighting games overall - SFV is destined to only be played by the most diehard of supporters.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.