10 Biggest Video Game Blunders Of 2016
1. No Man's Sky Disappoints Literally Everyone
As disappointing as Mighty No. 9 was, it doesn't even come close to No Man's Sky. Was there really any question about this being the biggest blunder of the year?
No Man's Sky was arguably the most anticipated game in years, its scope being unlike anything we had ever seen before. And it was all being brought to us not by a Triple-A developer, but by an independent studio in Hello Games. Yet, just like Keiji Inafune and Mighty No. 9, developer Sean Murray had bitten off more than he could chew, and simply talked about his hopes and ideas for the game as fact, rather than the facts themselves.
And that's where it all went wrong. So many promises were made of features that just simply did not exist. Not to mention if you go back and look at early footage of the game it seems nothing like the game that was released. Even Amazon and Sony started issuing refunds for people who were so unhappy with what they were given.
There's no denying that the hype got to everyone's heads. Fuelled by promises from Murray, the community built this game to be something it truly could never have been at launch from such a small company. Even though No Man's Sky was one of the PS4's best launches ever and saw great sales on PC, its community plummeted by 90% immediately following release.
Hello Games has certainly tried to put out the fire and has since released a huge update that's fixed some problems and has brought some form of life back, only time will tell if Murray and Hello Games are able to mend the broken relationship with fans, but it certainly seems as though they are trying their hardest.
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Which high-profile blunders left their mark on 2016? Let us know in the comments!