10 Convoluted Video Game Lores Even The Creators Don't Understand

3. Detroit: Become Human

Detroit Become Human
Sony

Developer Quantic Dream has cornered the market on big-budget AAA "interactive dramas," at the behest of company founder David Cage, who has also served as writer-director on every single game the studio has ever produced.

During the press tour for his most recent game, the gorgeous Detroit: Become Human, the controversial Cage came under scrutiny for glaringly inconsistent interviews he gave while talking about the game's themes.

At E3 2017, Cage made bizarrely contradictory statements within mere days of one another.

In an interview with The Verge, he implied that the game's story of an android rebellion was really an allegory for real life events, stating, "People will see [Detroit] as, 'Oh this is about androids and the revolution,' and honestly I don't think this is the story I wrote. I think it's really a game about us. Humans. It's about what it means to be human. It's about identity. It's about civil rights."

Yet when speaking with Kotaku the same week, Cage seemingly changed tack, declaring, "The story I'm telling is really about androids...They're discovering emotions and wanting to be free. If people want to see parallels with this or that, that's fine with me. But my story's about androids who want to be free."

It's quite telling, then, that the game's messy story was its most criticised element, and no matter what Cage actually intended to say - or not to say - he did it in a rather confused way.

Given that Cage's games have a tendency to boast compelling ideas but flop on the follow-through, this is pretty much on-brand for the auteur.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.