10 D*ck Move Video Game Achievements Made By Developers
6. Rayman Raving Rabbids
Challenging achievements are not a bad thing. They can allow a player to better themselves, to the point where they can achieve near-mastery of a game. Completing Bullet Witch on the hardest difficulty, while woefully low rewarding, was still obtainable for the average human being with a bit of practise and dedication.
Then there is this game, which takes mastery to a whole new level. While most sane-minded people wouldn't play a party game like Rayman Raving Rabbids for the achievement list alone, one cannot resist taking a little gander at the list pre-play.
GREATEST RAYMAN EVER, has a seemingly simple description of getting 183,000 points in total on score mode. A simple assumption would suggest that this would probably be a challenge, but would be obtainable with the right amount of strategy and know-how. And an added bonus of a 3-digit boost of 100G. As a certain bobcat once said, 'what could possibly go wrong?'
Realisation sets in when you notice that getting a PERFECT score in all mini-games only nets you 163,000 points, with the other 20,000 coming from multiplayer mini-games. Yikes!
There is an acknowledgment from the majority of the online community that this achievement is classed as unobtainable, while other argue that it require getting really good at the game. Regardless, this is a horribly made achievement by developers Ubisoft, seemingly intent on making sure nobody can achieve the perfect 1000G.