10 Deleted Scenes That Explain Confusing Gaming Moments

7. Drag Racing - Gran Turismo 2

Gran Turismo 2
Polyphony Digital

This isn't quite a deleted scene as such, but it's nevertheless a planned piece of gameplay that got the chop and subsequently left a baffling gap in the game's overall logic.

Like any racing game worth its salt, Gran Turismo 2 of course tracks your progress throughout with a percentage counter, yet in the original NTSC run of the title, players were only ever able to reach a total of 98.20%.

This left many players infuriated at having 1.8% left despite beating everything the game had to offer, and given that every race accounted for about .45%, it meant there were four missing races eluding players.

Fans who data-mined the game found compelling evidence that drag racing was cut from the game late in development, which would of course explain the mathematical error.

Because GT2 was released in 1999, a patch was of course out of the question, and the issue was only remedied when Sony began to manufacture a new version of the game with a fixed percentage counter.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.