8. F.E.A.R 2
![F](https://cdn3.whatculture.com/images/2013/10/F.jpg)
The F.E.A.R franchise gave us the spectral lab-experiment-turned-headcase Alma, as well as producing one of the best implementations of slow-motion gunplay since Max Payne. Although the first game was praised for its tight shooting and incredibly atmospheric corridor-crawls, it was the sequels that upped the graphical ante, complimenting the originals particle effects to beautifully visceral new levels. There might be those of you who question F.E.A.Rs place on this list, but to those I question whether theyve witnessed the effect of unloading a shotgun into the chest of one of the enemies, only for a firework-display-aping explosion of blood guts and bones to fill the screen, all in glorious slow-motion.