10. Genji - Days Of The Blade (PS3)
It's a sad day indeed when your game is only remembered for a terrible, terrible meme, but alas, that's the problem which faced Genji: Days Of The Blade. To be fair to it, the graphics and sound were everything you might expect from a next-gen game it was bold and strangely beautiful, like Dynasty Warriors on steroids. However, when it came down to the nitty-gritty of how the thing played
, there was a lot of eye-rolling and feet-shuffling. Simply put, it wasn't very good. Hell, I'll go further than that it was boring
. There was nothing you saw here that hadn't been done better in the last generation, specifically in the Onimusha games, and with the gameplay relatively anonymous, the more infamous side of Genji shone through that of game producer Bill Rich's much-mocked live play-through of the game. If you've not seen it, you've missed something truly magnificent, a hodge-podge of embarrassment and cringe-worthy quotes highlighting stuff that wasn't impressive or indeed even new, including attacking weak points for massive damage and (gasp!) real-time weapon changes. Yet the best was the 'giant enemy crab(!)' which just so happened to shuffle on-screen after Rich gave a big talk about how Genji's fights were based on historical Japanese battles, ruining that claim with naught but a waddle and a smile. I don't know much about Japanese history, but I'm willing to bet they weren't too occupied flamboyantly duelling ginormous crustaceans.