The main issue with the Wii U's snazzy tablet-style controller is that it's an innovation that nobody really wanted or asked for. The idea of playing games on the tablet when a family member might be using the TV is very cool, but on the whole this is a device that completely alienates and confuses those casual audiences that Nintendo depends on. Marketing never really made it clear what the controller did, and next to the straight-up simplicity of the Wiimote, it seems like a step in the wrong direction. The Wii U's controller is also notoriously expensive to produce, and accounts for a large portion of the console's cost, yet wouldn't it have made more marketing and business sense to allow the Wii U to operate without this controller, and sell it separately? Granted, then casual gamers would probably see even less of a difference between it and the Wii, but at least cost would be less of a factor (and let's face it, it's usually the key factor).
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.