10 Fatal Issues That Could Kill Destiny 2

1. Non-Existent Endgame

Destiny 2 Raid
Bungie

Welcome, Guardians, to the crux of Destiny 2's problems, the near-total lack of meaningful endgame. As wide as an ocean it may be, but Bungie's sequel has the depth of a puddle and it's in grave danger of evaporating if drastic measures aren't taken, and soon.

Everything you've read up to this point is a direct contributor to Destiny 2's most critical affliction, but it hasn't progressed to being a terminal one just yet. Rather than throw fixes at the wall in the hopes that something will stick, Bungie needs to take a step back and ask itself but one question: 'What did the first Destiny do to retain a healthy player base that the sequel isn't?'

The answers are many, but replayability, progression and non-static customization options are top of the list. All are pieces of the existing jigsaw that make up its universe, they just haven't been implemented well.

Inevitably, a Taken King-sized shake-up will follow next year, but something more immediate is required, lest Guardians start taking their business elsewhere.

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Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.