3. Stalker Watson - Sherlock Holmes: Nemesis
http://www.youtube.com/watch?v=13YlEPwOfmk There's always been a strange tension between Sherlock Holmes and Dr. Watson - one that many will presume is steeped in latent homosexuality - and that reaches a fever pitch in this pretty naff video game, Sherlock Holmes: Nemesis. Proof of its crappiness is evident from early on, where Watson is at your side, but the developers appeared not to have created a walking animation for the character, instead having him move whenever your eye is not on him. Stare at Watson and he will not move, but avert your eyes for even a second, turn back, and he will be mere inches away, in much the same way as Michael Myers or Jason Voorhees incredulously manages to. It's really pretty unnerving; as someone who has been raised on FPS games - and therefore primed to keep vigilant when playing any game from a first-person perspective - I just can't stop myself from jumping whenever I see Watson appearing from behind a door or jumping into my field of vision. It's difficult to see how the developers could have seen it any differently apart from being really, really lazy.
Shaun Munro
Contributor
Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.
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