10 Gaming's Biggest Issues Everyone Is Ignoring

5. Bigger Open Worlds (With Nothing To Do)

the last of us pc
Square Enix

One of the best parts of modern games is being able to explore the massive open worlds they’re set in.

From the fantastical and colourful Hyrule in Tears Of The Kingdom to Red Dead Redemption 2’s gritty and grounded take on late 19th century America, these astonishing worlds are what bring these games to life.

However, a game's world is only ever as good as the content within, and unfortunately, more worlds are becoming lifeless and empty.

Whereas the likes of Red Dead and Tears Of The Kingdom are bursting with things to do and places to discover, this is more the exception than the norm. Instead of exciting and meaningful side quests to undertake, it’s more likely that players will be completing meaningless tasks in between story missions. This was the case in both Cyberpunk 2077 where side missions were trivial distractions that could be completed in minutes.

Worse, though, are worlds like Forspoken's, which are so devoid of life that traversing the empty space only serves to prolong the time it takes to get to objectives.

For players to become immersed in a game, their world needs to be something that's worth being in.

Contributor
Contributor

Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.