10 Gaming's Biggest Issues Everyone Is Ignoring

2. Ridiculously Expensive Microtransactions Are The Norm

the last of us pc
Blizzard

Ever since horse armour became a purchasable commodity in Elder Scrolls IV: Oblivion, microtransactions have become an all-too common present within video games. It’s now expected that most titles will feature them in some capacity, whether that be an in-game store or battle pass.

Horse armour was a huge controversy back in 2006, with players finding the concept of buying extra content nonsensical. However, microtransactions have only become more ridiculous and expensive over the following years.

Players need only to look at the purchasable cosmetics in Diablo IV, for example, which can set players back a sizeable $24.99. Horse armour here costs $13 (Oblivion's cost $2.50), and if players want everything, it'll set them back an eye-watering $357.

The remake of Resident Evil 4 didn't fare much better. Here, players had the option of purchasing special upgrade tickets that enabled them to unlock a weapon's final upgrade that would otherwise only be obtainable through grinding challenges and upgrading. By giving players the option to pay-to-win, Capcom removed both the challenge and replayability that was part of what made this game great.

Microtransactions in certain otherwise well-reviewed titles are getting absurd, to the point of spoiling the games they're in.

Contributor
Contributor

Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.