As one of Crackdowns superhuman soldiers, the authoritarian gruffness of the Agencys mysterious director is the only friendly voice youll hear while youre roaming Pacific City. Hell deliver your mission briefings, point out nearby landmarks and glow with pride as you snag more agility orbs to become an ever-greater killing machine. As an obedient agent, its possible to eliminate every last neer-do-well without the slightest inkling that anythings amiss. The Directors villainous intentions and your unwitting participation in the Agencys master plan are only revealed at the end of the game -- Pacific City is now so sick of chaos, theyll gratefully a accept totalitarian government.Step out of line on your mission, however, and youll get a sneak peek at the Directors brutal regime. While a minimal level of collateral damage is scornfully tolerated (nailing a passing miscreant to a truck and tossing it into the sea, for example), continual misbehaviour will see wave after wave of Agency Peacekeepers sent against you. Given that youre a cybernetic juggernaut, its easy to see what little value the Director really places on the lives of his subordinates. Even so, life as a super-soldier just wouldnt be the same without him.