3. StarCraft: Ghost
If you were a gamer around 2002-2003, then you probably heard about StarCraft: Ghost. You not only heard about it, but you too were probably excited for it and then disappointed by its unexpected cancellation. This was before Blizzard was bought by Activision, changed World of Warcraft and released the controversial Diablo 3, so they were still in the good favor of many gamers and Ghost was gaining some massive hype before its cancellation in 2006. Designed to give players a more personal view of the StarCraft universe, players would control Nova, a special Terran unit known as a Ghost, in a third person stealth action game. SC:G sounded like the ultimate game of its type; an in-depth combat system for both melee and firefights, a multitude of weapons, gadgets and skills at your disposal along with the ability to climb and maneuver about the levels. There would also be a multiplayer mode, complete with your standard deathmatch and CTF type modes, along with two new modes, Invasion and Mobile Conflict. Mobile Conflict involved two teams with jet packs fighting for a floating command station which you would then have to pilot back to your own base. Invasion mode sounds especially enticing though; two teams competing to control supply nodes which allows them to buy weapons and armor, while also giving players the ability to choose between a variety of classes. That could practically be a game in its own right. Since Ghost was also so highly anticipated and hyped for so long, there are numerous trailers and gameplay videos, making its cancellation that much more hurtful. Nova even made an appearance in StarCraft 2 and a novel detailing her back story was released after the game was put on indefinite hold. Again, so close, yet so far. Lastly, Im gonna have to use this entry to give a shout out to one other cancelled Blizzard game,
WarCraft Adventures: Lord of the Clans, an alpha version of which may or may not still exist.