10 Incredible Video Games With Weak Final Acts
7. Half-Life
Back in 1998, Half-Life was a marvel of innovation and ingenuity that immediately topped the gaming charts and was deemed a masterpiece of the FPS genre. Its reputation as one of the best games ever made holds up to this day, but this said, some Half-Life chapters are more replayable than others.
Most Half-Life fans would agree that the second half of the game is far less fun, if not downright terrible, when compared to the rest of the game.
The beginning chapters deliver on Half-Life's premise of being a more interactive and open form of FPS without fail. The chapters after "On a Rail" begin to slowly devolve into a series of convoluted mazes, annoying gimmicks like the conveyor belt system in "Residue Processing," and - everyone's favorite - a water level.
The problem here isn't even that the later chapters are bad. They are simply unimaginative when compared to the rest of Half-Life, and they rarely help the title separate itself from its shooter contemporaries.
After all, Valve wasn't trying to make another Quake with Half-Life. It was an FPS revolution, and unfortunately, its second half isn't up to the challenge.