10 Insane Video Game Endings That Totally Came Out Of Nowhere

6. Assassin's Creed III

Assassins Creed 3
Ubisoft

Assassin's Creed III was the apex of Ubisoft's late 2000s/early2010s indulgence. Although it was the third numbered title, the series had been growing larger with yearly releases for far too long, spinning a mad story about time travel, gods, and an incoming apocalypse via a solar flare that the developers of the third title had the misfortune of attempting to wrap up.

Finishing the story of Desmond, the title essentially ends with an impossible choice: the hero can either doom the world to its fiery destruction, or trust Juno, a all-powerful, mysterious, alien-god-thing to save the world - but he has to sacrifice his own life in the process.

The actual consequences of this decision are never explained or explored, and the series' main story essentially concludes with the player dead, and a benevolent demigod set to preside over humanity.

...hooray?

Future games wouldn't even attempt to really make sense of it either, opting to pull away from the grand, overarching story. Probably for the best.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.