10 Levels Everybody HATED From Recent Video Games

7. The Mines - Somerville

the callisto protocol
Jumpship

It's fair to say that Somerville was one of the year's most disappointing games - not bad by any means, but a distinctly ordinary offering from one of the minds behind Limbo and Inside.

It is at least a visually entrancing alien invasion game for the majority of its play time, save for a thunderously dull trip to some mines that saps most life out of the game in its middle portion.

We end up spending around a half-hour of this mere three-hour game traipsing through the most blandly environment imaginable, and without any sufficiently clever or intriguing puzzles to elevate the tired setting.

For an alien invasion game to spend so long in such a tedious place is baffling, especially given the infinitely more compelling, wide-open locales we're treated to otherwise throughout.

In a game that already felt a little undercooked from the start, this sequence damn-near sucked all the air out of the room. At least with it being so short, most players persevered on regardless.

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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.