10 Mediocre Video Games Saved By ONE Amazing Feature
5. Dark Sector - The Glaive
Dark Sector screams the late 2000's from every single pixel on-screen. Third-person cover-based shooting with waist-high debris littering the area and the camera zoomed right in over your character's shoulder.
The weapons are all the completely unimaginative standard selection of guns you'd find in any shooter, all except one that elevates the game beyond the bargain bin.
The glaive is a three-bladed throwing weapon that has a massive assortment of uses in the game. Aside from being an awesome, chargeable throwing weapon, with a brilliant sense of weight and damage, it can also steal enemy weapons, be imbued with several powers, and controlled mid-flight for precise carnage.
It never gets old seeing enemies cut in half fly across the screen, be set ablaze, or get in close for brutal finishing moves. The glaive is also used in order to solve environmental puzzles too and give the game some much-needed variety besides the many shootouts.
It's eerily similar to the Arkham series which later used Batman's batarings to solve puzzles in the same way, but the glaive is much more satisfying to wield. You'd be forgiven for barely using the normal firearms the whole playthrough.
If it wasn't for that spinning sawblade on steroids, the game would have been lost to memory a week after release.