9. Bruce McMillan Would Put The Game On In The Background
The early years of the FIFA series didn't come with a lot of expectation from Electronic Arts. In the early-to-mid-1990's, the development house seemed far more focused on the Madden and NHL franchises that were selling well, and their location in North America made it difficult. EA didn't know much about football, but the people working on the first batch of FIFA games were very dedicated to making it a success. Bruce McMillan was one of the main producers on the first run of FIFA titles, and he knew a lot of effort was required in order to make it a viable project. For that very reason, he adopted a very unique strategy which he figured would allow him to know the game inside and out. Even when he wasn't play testing the game, McMillan would leave it on in the background as he worked, even long into the night. His thinking behind this was that he would continuously soak up the atmosphere of the game and it would help him think more clearly. Other entries on this list make it clear that the developers and programmers bordered on obsession with the series during the early years. McMillan's tactic wasn't out of place with what other people involved were doing.
Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.