10 Mind-Blowing Facts You Didn't Know About Hitman
3. Hitman 2's Final Boss Can Be Killed With A Horrifying Glitch
After the events of the first game, 47 casts aside his dark ways and joins the Catholic church in Sicily. As unlikely as it may seem, it helped develop 47's sense of morality and his character on the whole.
Meanwhile, evil terrorist Sergei Zavorotko forces the anti-hero out of retirement by kidnapping the priest of the church, and one of 47's few friends, Father Vittoro.
After a series of bloody and violent events, Zavorotko sets up a deadly trap in the very church he resides in, with a large squad of bodyguards armed with custom-made sniper rifles.
While it may be an exciting conclusion to the game, you can completely ruin the grand finale. If you stand close enough to the door that leads to the Confession booth, where the Rooskie awaits, you can “kill” him.
Since the goofy glitch has kicked in, Zavorotko is nowhere to be seen in the cutscene, only his floating shotgun. When the gameplay continues, the character's model will curl up or slide around on the floor like a cockroach on a sugar rush. He can't fight back, either.
It really is quite a sight, not to mention a frightening display like something out of The Exorcist. Except the solution here is a whoopin' of biblical proportions.