10 Most Crushing Gaming Disappointments Of All Time

8. Star Wars: The Force Unleashed II - October 29th 2010 (EU)

As I am a Star Wars fan, and I say "Star Wars fan" with an incredible amount of jam in my mouth because €˜New Hope€™ and €˜Empire Strikes Back€™ are the only good ones, I felt the need to buy Star Wars: The Force Unleashed. I supposed the game was entertaining in a mindless way, but that€™s about it. Anyway, after The Force Unleashed came and went I was intrigued to see what they€™d do for the sequel as, (spooky spoiler) you die at the end, which for story continuation isn€™t great. However, all my doubts were put to rest because The Force Unleashed II has no plot in favour of seemingly random events between about four levels. It€™s bloody bananas, it€™s like the development team were creating DLC then realised if they popped Yoda€™s face on the back of the box art; fans would buy it so fast they wouldn€™t have time to complete it, which I honestly think happened. The Force Unleashed II is a perfect example of a game that€™s padded more than a leaking urinal. The number of times you have to defeat some huge automaton is just plain silly. It seems every other step a robot is hiding round the corner waiting to shock you like the world€™s worst surprise birthday party. But, the worst part of Star Wars: The Force Unleashed II is the loveably named: Starkiller. He is too damn powerful. The man€™s a walking death machine and I have no idea why he hasn€™t recognised he€™s the most commanding thing in the universe and started a dictatorship. This means no enemy poses any threat and makes a padded game ironically painfully short. Adding to that, the end battle with Mr. Vader was so laidback my spine snapped.
 
Posted On: 
Contributor
Contributor

Thomas James Hunt is a British Video Game Critic who is a rather unpleasant character in the journalism world. So brace yourself for some nasty behaviour in the form of articles.